#include "gui.hpp" #include #include "card.hpp" #include #include #include #include "player.hpp" class BaseType { public: std::string name; }; class AI : public Player { }; void accept(Player * cls) { } int main() { CardGui cg; std::cout << cg.renderCard("CQ"); std::vector v = std::vector(); v.push_back(Card("C2")); v.push_back(Card("D5")); v.push_back(Card("S3")); v.push_back(Card("H10")); v.push_back(Card("H3")); v.push_back(Card("D2")); v.push_back(Card("C3")); std::cout << cg.renderCards(v); return 0; AI ai(); accept((Player *)ai); }