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Raw source file available here .

#include "gui.hpp"
#include <vector>
#include "card.hpp"
#include <string>
#include <map>
#include <any>
#include "player.hpp"
class BaseType {
public:
std::string name;

};

class AI : public Player {

};

void accept(Player * cls) {

}

int main() {
CardGui cg;
std::cout << cg.renderCard("CQ");
std::vector<Card> v = std::vector<Card>();
v.push_back(Card("C2"));
v.push_back(Card("D5"));
v.push_back(Card("S3"));
v.push_back(Card("H10"));
v.push_back(Card("H3"));
v.push_back(Card("D2"));
v.push_back(Card("C3"));
std::cout << cg.renderCards(v);
return 0;

AI ai();

accept((Player *)ai);

}